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Jule Villeen


Player: Neil
Character Name: Jule Villeen
Alias/Nickname: N/A
Race: Syundhi
Age/Date of Birth: 44 / Icedawn 22nd, 3075 ADW
Apparent Age: 25+
Sex: Male
Height: 6'5"
Weight: 200 lbs
Hair Color/Style: none
Eyes: Jule's eyes are small, round and black.
Marks/Scars/Tattoos: none
Physical Appearance: Jule is small for a male Scalathi. He has very little fat. Inst3ead, his legs and arms are muscular, toned because of a childhood filled with swimming and other physical activity. He has a lizard head, and his mouth holds clean, strong teeth and a long, thin, pink tongue. Holes on either side of his head and above his muzzle serve as ears and nostrils, respectively. He has thick but smooth scaling like a snake. The scales are dark green, and a line of lighter green diamond shapes track from his neck to the base of his tail. The hide glistens when Jule is in good health; a dull sheen indicates poor disposition. His tail is thick and very strong but short. Standing upright, only a few inches of the tapered point of the appendage sweeps the ground. Unlike some other Scalathi, Jule does not have external spines. His claws are blunted. Jule's voice is deep and sibilant.
Occupation/Class: Primary Class: Herbalist; Secondary Class/Profession: Doctor/Herbalist
Magic/Magite: None.
Carried Possessions: water (used for sustenance as well as preparation of medicine), cork-stoppered bottles containing liquids, oils, powders, and creams, matches, flint and steel, feather and ink, a book (to record the location and effects of the plants). He also carries a blanket and sometimes food when on a journey. All possessions are kept in a pack slung over his shoulder, a purse, or in small pouches attached to a belt.
Clothing and Armor: Jule wears nothing but a belt around his waist (to carry bottles and pouches) and sometimes a knapsack.
Weapons: Jule has a dagger that is rarely used in defense or aggression. The instrument is used largely to harvest the herbs and other plants he finds, as well as to prepare the medicines. His tail and claws could be considered dangerous in the event someone raises his ire. They are poor weapons, however, with the former being short and the latter being somewhat dull. Jule also carries two half-spears strapped to his belt. They are primarily used to hunt food, but, when in the army, they were used to kill more dangerous game.
Likes: Nature (plants and most animals), ale, experimentation, tricks, jokes, thoughtful people, intelligence, beans, carrots
Dislikes: avarice, vanity, stupidity, selfishness, hubris, magite or anything supernatural, cheese
Merits: optimistic, inquisitive, intelligent, persistent, rational, empathetic, non-judgmental
Flaws: reckless, inarticulate speech, clumsy, blunt, sarcastic, soft-hearted, impolite
Worst Fear: Vampires or other undead creatures.

Personality:   Jule prefers the simple life and doesn't care for material goods. He can be polite when the situation dictates, but often he appears informal and is aindifferent to how he appears to to others. For example, he would feel comfortable attending a wedding in his herb-hunting attire. Jule lives among nature and seeks social interaction in urban areas. He isn't talkative; he is self conscious of his speech and enunciation when conversing with non-Scalathi Calamians. He is personable and empathetic with those who seek medical help. He is not afraid to try new things, sometimes without common sense or regard for personal safety. While he is not violent, he understands that brute force may be necessary in some situations. Anything unnatural (e.g., vampires) is cause for suspicion and alarm.

History:   Jule was hatched in a farm just outside of Jultul. He was one of two hatchlings, the other being his brother Lawe. His sister Jem was hatched eleven years later. The three Villeen offspring grew up on their family farm tended by their mother, Arianna, and father, Esai. They grew enough crops to sustain the family, selling or trading the surplus in Jultul. The income was enough to make for a comfortable living, but the family was not wealthy.

The family farm was located amidst a dense forest and a short walk from a river. During his childhood and when he wasn't tending the farm, Jule learned to appreciate and love nature, as do the majority of Scalathi. The woodlands and water had been his laboratory, the vegetation and animals his subjects. He never hesitated to experiment on himself as well, and this had resulted in an unusually high rate of illness in a Scalathi child. None had been too serious however, and the lessons on physiology, medicine, and anatomy he gained while on the farm were invaluable during his mandatory service in the military.

Lawe was not interested in Jule's wilderness pursuits, and he spent most of his time on the farm itself or, particularly as he approached adulthood, in Jultul. Unlike Lawe, Jem spent her childhood working with her mother or playing with Jule in the woods and river. Because of his siblings' respective interests, Jule became closer to his sister rather than brother.

Jule and Lawe enlisted in the army shortly after their seventeenth birthday. Jule showed remarkable medical knowledge for a 17-year-old, and was therefore trained as a medic. He also learned to use both half-spears and full length spears. He preferred the former because he could strap them to his sides and free up his hands. He became adept at spear throwing, depending on this skill for hunting prey when he left the army. Jule's primary interest remained saving lives however, unlike Lawe who took to the battle and would remain with the army when service was no longer mandatory.

Jule left the army, and his brother, and returned home. By then, his sister had married and moved into Jultul. Jule began spending more time in the city to visit his sister and sell medicines. Because the city was open to other Calamians, Jule learned to appreciate and communicate with non-Scalathi, much moreso than his brethren in other cities and villages.