Quaith

.:Basic Information:.


Name: Simon
Character Name: Quaith Doren
Alias/Nickname: N/A
Race: Human
True Age: 46
Apparent Age: N/A
Sex: Male
Height: 6' 2"
Weight: 174 pounds.
Hair Color/Style: Was once dark brown/black but its now beginning to turn gray. Its medium length and hangs to his shoulders.
Eyes: Azure blue, slightly glazed.
Marks/Scars/Tattoos: Loads of battle scars all over his body, several minor scars in the face.
Physical Appearance: Quaith is a hard man. His body is mostly muscles, build from years of work, travel and war.
Occupation/Class: Sorcerer. Calls himself a mercenary.


.:Secondary Information:.


Philosophy: "I don’t need your god. I’ll rely on myself."
Magic Schools: Fire, Dark, Spirit, Water.
Carried Possessions: The only jewelry he wears is a wedding band, the only physical memory of his deceased wife. Otherwise nothing of interest except for his magite stones.
Clothing and Armor: A simple black sturdy cloak worn over plain commoners clothes. He has a chainmail he wears when he goes into combat, but it’s usually packed away.
Weapons: Poisoned dagger, rarely used. The poison is lethal to most humanoids if not treated.


.:Personal Information:.


Likes: Honesty, war, knowledge, magic, meditating and people with conviction.
Dislikes: Gods, religion, cowardice, pacifism, children, celestials, clerics, judgmental people and ignorance.
Merits: Intelligent, loyal, knowledgeable of the humanoid body, courageous and strong (both emotionally and physically)
Flaws: Blunt, Arrogant , Impious, Pessimist, Callous, Disturbed.
Worst Fear: His own death. He fears that he will be in the power of the gods he forsaked so long ago and that they will grant him no mercy. Much of his time goes into researching how to extend his natural life.
Personality: Self reliance is the Alpha and Omega of Quaith’s world view, the mere thought of being dependent on someone (a God, a lover etc.) is sickening to him. Because of this he seems cold and distant at first encounter, but the reason isn’t hostility, he simply fears getting too close. Not that this has been much of problem, his arrogance and straightforwardness ensures that most people only maintain an uneasy professional relationship with him. He is slow to anger but quick to irritate and has little patience with (what he deems) ignorant people Quaith’s use (some might say overuse) of the dark magic has taxed his soul, he is beginning to show faint signs of insanity once in a while and has become prone to irrationality lately.
History:

Quaith is the son of a minor noble, during his childhood he had all he needed but nothing more. His father was strict with money, and the fief was sometimes attacked by small demon raids so the resources were stretched thin. But they survived. As Quaith was the heir his father tried to instill morality, sense of duty and wisdom into his son so he would be a wise leader, but Quaith was uninterested in such things. What interested him was the library and all the books of ancient lore.

When Quaith was fifteen a Wizard came by the town, such an important guest was of course greeted by the Lord of the land and his heir. The Wizard quickly recognized the potential in the boy and offered to apprentice him, his father accepted recognizing that a ruler which also knew magic was a force to be reckoned with.

Quaith quickly became a prospering student of the arcane arts, he showed inborn talent at magic and his mentor had high hopes for him. At the school he fell in love with the mentor’s maid, Alyanna. Of course it was improper for nobility to fraternize with a commoner, but Alyanna said love was blind and Quaith believed her. But they did keep their relationship secret, Quaith knew what his father’s reaction would be.

Years passed and Quaith’s skill and love for Alyanna grew, all in all life was good. But when he reached twenty a letter from home arrived, his mother had found him a wife it was time to get married. There was not question in Quaith’s mind, he would not go back to marry some girl he had never meet just for the good of the House. So he proposed to Alyanna and she accepted, and they were married within the week. This, of course, upset his father and mother. The consequences came by courier a few days later: “You are dead to us.„ Quaith lost his title and money, but he didn’t care, he had Alyanna. They moved into the loft above the Wizards laboratory, where Quaith continued his studies. And life was good once again. Several years passed, Quaith was now 26 and an accomplished sorcerer. One day Alyanna fell ill, no doctor could tell what was wrong with her. In the months that followed she was confined to her bed, drifting in and out of coma. Quaith was going out of his mind with worry, he tried everything. He went to every church in the city pleading for help, but every time the same explanation came: She is in the hand of god, all we can do is pray. After three months, the end came and Alyanna died.

Quaith was heartbroken, he refused to accept her death and turned to the magic that had served him so well. He was convinced he could bring her back to life by the pure force of his will. His mentor said that there was no avail, the only ones capable of bringing back the dead was the gods through their clerics. Quiath hated the gods, he was going to do what they would not. He delved into the dark arts of magic, possessed with the idea of getting Alyanna back. Years went by and his master threw him out not wanting anything to do with his studies of darkness. In the end Quaith failed, though he had gained a intimated knowledge of the dark arts and how to use it to heal what should not be healed, he was still unable to bring back Alyanna.

He now goes where his services are needed, the dark “healing„ he offers is very unlike what is performed by clerics. It taxes the patient very hard, and sometimes even kills her. It also taxes Quaith, every time he does it he loses something of his very soul, his humanity. A path leading to insanity. He feels most comfortable with an army, healing wounded soldiers in midst of battle. But given the questionable nature of his craft, he is usually ill regarded by commanders and only kept around as long as necessary.

Quaith ©2006, property of the Dark World RPG and Simon. Reproduction of this content in part or in any form is strictly prohibited. All rights reserved.