Calora, Capital of Narovia


Written by Astral Deva

The Capital of the Kingdom Narovia, Calora, is ranked one of the most beautiful cities in Calamia, and in the lands of Lagunis. It was completed on the 17th of Firedawn, in 3127 ADW. Ethedris Lionheart was pronounced the founder King of Calora, and he himself appointed his friend, Amalas Unithrandil, Arch Magi and high Visor to the King. The elves were overjoyed that an Elsyven was in such a high-ranking position in human society. In this they felt they could help keep their forests safe, and show the humans how important they were. They gave a gift to the city, a large park that was called ‘Lionheart', after the King. They also gave the King a special gift of a beautiful garden within the castles walls. It was then the insignia of Calora was born, the golden winged lion.

The castle is built from what appears to be solid white marble, its outside smooth and flawless, with no visible seams. It was said dragons had come, and helped the races rebuild what was lost, using their rock molding abilities to help in the construction. The tallest tower reaches ten stories into the sky, its roofs and tops of the towers are high peaked and shingled in enhanced copper, shined brilliantly so they almost appear as gold in the sunlight.

The castles grounds span several acres, the east outer side used for the barracks training grounds and for thoroughbred horses. It is there jousts and tournaments open for the public are held, and where Calora's Guard is stationed. They can be recognized by their gleaming mail and plate armor with a gold winged lion on the chest, and a deep red velvet undercoat and black pants.

On the west side of the castle resides the gardens. Created by the elves with their earth magic, the gardens are considered mystically beautiful and continue to bloom even in the dead of winter. The gardens are tended for by the Elsyven students in the Mage Academy. The outer wall is also of the same white marble, spanning nearly seventeen feet in height, the battlements connecting to watch towers every so many yards. The castle resides on the highest hill. It is still indeed a sight to behold, even to those whom have lived in the city all their lives.

Housed within the castle are two of Calora's greatest assets; The Academies and the Library. The Academies are sectioned into two parts, the Mage Academy and the Academy of the Holy Order. Both train all races in the arts of magic and physical skill, both in their own individual curriculum. The Mage Academy trains in almost all schools of magic except Dark Magic, and believe in physical strength as well as mental. The same holds true for the Academy of the Holy Order, their only difference being they are clerics of the Divine One, their magic derived from his blessing. They too believe in physical form as well as mental stability. Next is the Library. It is a huge two story room covered from top to bottom in shelves and shelves of books, scrolls and papers. Though only partially open to the public, there is little doubt that it holds one of the greatest, collections of knowledge in all of Calamia. The library is usually under constant watch, for it contains many rare and one of a kind books. It is also where the city clerk’s office is located.

The Old City is the section of oldest buildings and houses in Calora that date back to its original construction. The Old City consists of a few blocks squared around the castle. The buildings here are either built of white marble or limestone, perfectly shaped and crafted with exquisite trimming and detail. The roofs are usually either constructed of red or yellow tiles that have a slight sheen. The streets are well laid cobble stones that are clean and smooth from years of use, and are lit at night by tall metal pillar like lamp posts that are lit by magical orbs that automatically illuminate when darkness falls. It is in this district many of the most successful inns are kept, most being across the square in front of the castle. It is a fantastic view, for the square possesses two fountain on the west and east end, both with a detailed sculpture of a lion with wings sprouting from their backs, silhouetted by the castle.

The oldest noble family lines typically live in the Old City section, but many of the nobles homes are located in the Old City as well, mostly to the east side of the city, where elaborate buildings and estates lie behind high stone and steel barred fences. Here you will find the rich and elite, the high ranking nobles of Calora. The outside of their homes are usually decorated in their house colors, along with the flag of Calora, and their estates usually contain personal gardens. These villas range in size, some being as large as three stories tall, while others merely two, all built to resemble a small castle, some even with towers. The rich trade merchants like to stay close to the docks and their businesses, and the west/southwest/south sides of the city are mostly businesses of all kinds. A sewer system was created under the Old City, and has been expanded under the New City.

The New City is the result of Calora's population growth, with it expanding its walls to create more room for homes and buildings. The New City was constructed well, depending on the owner the buildings range from rather plain and simple to well decorated and finely kept. The New City expands around the outer edge of the city along the tall marble walls to the south, west and east, and even though it is considered part of the Old City, into the docks and some parts of northern Calora as well. It is here you'll find things not available in the other districts. Here is the smuggled goods, especially the hidden slave markets, which purchase and sell all kinds of slaves, even demons or half demons, if the price is right. Jacks of all trades reside here, thieves and sell swords, and sometimes the occasional assassin. They, however, do not announce their presence, but fester in the wood work, their secret societies and illegal ventures kept out of sight of the ever present guards and the watchful eyes of the King and Arch Magi. A lot more often than not Nobles are involved with or control these activities, but have yet to be caught in the act. Even in the light there is a shadow, and Calora is no exception.

Many rulers have reigned over Calora, those mostly in note were the Lionheart's, the Perindragor's and the Valmont's. The Lionheart's were the longest ruling family in the Kingdom of Narovia, lasting more than two thousand years. Jarhen Lionheart was also the King whom had defeated the ‘Blight', Sevarelith Delameth, when he siege Calora in 510 ADW. Their lineage ended in 2237 ADW when Feldorn Lionheart passed away, his only children having died from illness or skirmishes with demons, and Vannon Perindragor became the successor to the Narovia throne. Their legacy ran for about four hundred years, ending around 2637 ADW when Moridan Perindragor passed away, having no heir due to his wife not being able to carry a child to term, and then passing from an unknown illness and him refusing to remarry. Bernard Valmont was crowned Calora’s next king, but their lineage didn’t last long, almost exactly two hundred years in 2839 ADW, and then the succession was passed on to the Elmathoryn family. King Drelinor Elmathoryn was last of the Elmathoryn's and had been the current King of Calora to date, in 3119ADW. On the 2nd of Earthsleep, 3119 ADW King Drelinor was murdered by the demon Nakhti. It was documented that Drelinor's last wish was to have Calora ruled by a council instead of by a King, and so the first council was set into place by his good friend and current Arch Magi, Dorian Ath'Legandril.

There have been ten Arch Magi recorded in service to Calora since its founding. An Arch Magi is to take an apprentice, who will help them in their years of service and will take their place when their time of service is over or when they retire. Their years of service last two to four hundred years. This is their order of succession:

  • Amalas Unithrandil 89-489 ADW
  • Eladur Jadestar 489-849
  • Nilaan Lakewing 849-1259
  • Opheus Amebrind 1259-1579
  • Titaneun Elythien 1579-1779
  • Lellahd Nightwind 1779-2106
  • Elioril Vadrier 2106-2448
  • Celon Nilmaviel 2448-2765
  • Galion Belorfildor 2765-3100
  • Dorian Ath'Legandril 3100- current

Today Calora is now ruled by a joint council, each having authority over one aspect of Calora's sectors. One cannot command the entire city, the council has to work together to delegate new laws, enforce taxes, commission trade, create alliances and see to the protection of the city and all lands of Narovia and Lagunis. The ruling council consists of six members, and these members are:

  • Lord General Gavis DeVanth, a human and long time captain in the Narovia patrol brigade and a long time supporter of King Drelinor and his ideals for Calora. He was a good man, strong and a capable leader and excellent strategist. Having come from a long line of military men Gavis is strong, charismatic and intelligent.
  • Arch Magi Dorian Ath'Legandril, an Elsyven sorcerer who had been long in the service of Calora, at least well over one hundred years. He was good friends with the former King, and is a wise and charismatic figure. He would be in charge of magical protection of the city and the Kingdom of Narovia.
  • Master Artisan Doignar Balamor Uhn’darh, a renowned master smith from Obsidian Keep, took the position when he felt his apprentice was failing in his skills. Master Doignar is a proud and skilled dwarf artisan, bold, strong willed and not afraid to speak his mind.
  • Chancellor Mora Whitestar, She was a capable teacher and excellent wizard and would uphold the academy to its high standards of learning. Her continued dedication to the academy and Narovia was more than grand and she was overly qualified for the position.
  • Eldar Moridan, a human man was selected as the Master Scribe, in charge of the city's grand library and antiquities, as well as the city's treasury, and sending out tax fliers and other important notices to Lords and ruling Mayors of city's and towns through out Narovia and the lands of Lagunis. In charge of most documentation pertaining to the kingdom. He makes sure city debts are repaid; buildings are repaired during natural and demonic disasters. He was also in charge of the outlying libraries, building notations, building permits and deeds. Although a rather exuberant man he takes his appointed duties with pride, honor and dedication. He is honest and intelligent, sometimes overly talkative, and knows that his humble living in Calora as a scribe had finally paid off.
  • Cardinal, (to be named)

Current Noble houses of Note

Lord Taimryn Ashton (Race: Human, Class: Fighter/Sorcerer), of the house of Ashton.

Taimryn Ashton is a business man and head of his family’s estate. He owns several vineyards and orchards outside the city, his wines sweet and delightful for the tongue, which pleases many of the lady nobles from which he gets most of his business. A man of many talents, Taimryn is a flamboyant man whom enjoys his money, but doesn't spend it foolishly.
Quote: "A tingling sensation, deep and intoxicating, bearing the soul to its delicate touch. Simple, yet so much more. That is my achievement... in a bottle."

Sir Damian McBrander of the McBrander's (Race: Human, Class: Swashbuckler).

A ship master, he runs a company of several ships that brings goods to Calora. His ships travel the deep Arquin River that runs from northern Lagunis, through the Great Lake, and out to sea by Myrkin. Specializing in exotic northern sea fare, especially crab, lobster and pearls, and trade for goods from the port city of Dalantus in Auraton. He is no means a rugged man, and has heightened his family's business and reputation from simple tradesmen to Master Traders. Often outspoken, he isn't afraid of people or what people think of him for that matter.
Quote: "Don't like what I have? Well go find it somewhere else then...but I'll forewarn you, you'll come back to me within the hour, kissing my ass to boot."

Lady Marion Sariad (Race: Human, Class: Sorceress), of the House of Sariad.

She is the heiress to the House of Sariad, the widow of her late husband Meres Sariad, who died about a year ago of a strange illness. The Sariad's are a family of sorcerers; some would say they are more like Warlocks, having a strong line of magic blood. They are all smug and domineering, quite often seeking to be the center of attention to everyone. Their fortune and reputation created by the fantastic jewelry and minor magic items they create. Frivolous with their wealth they spending it on whims, and enjoy throwing luxurious parties for all their friends... and even enemies. If they want something they'll do all in their power to have it.
Quote: "Nothing is without its price. Arts, magic, even the lives of the peasantry. Some say magic is the most powerful force known to the world. They are wrong, for even the hearts of demons can be swayed with gold."

Count Faron Evrast (Race: human, Class: Paladin), head of the house of Evrast.

They are the oldest noble house of Calora to date, and have always been a military house and supportive of the kingdom. Known for their superb ability with the sword they are an undoubtedly one of the cities greatest assets. Faron Evrast is currently the Captain of the City Guard under the Lord General , and his family, even the women, all have places amongst the armed forces within the city and abroad. They are strict in their beliefs, sometimes coming off a little harsh and cold, but underneath their mask lay the heart of a good and kind people, dedicated to their cause.
Quote: "I may not live to see the sunrise tomorrow... but I'll be damned if I quit before the sun has set. I will fight to protect this land to my last breath... this is my oath... and my duty. For the glory and freedom of Calora and all of Calamia, never lie down your sword!"

Lord Norver Nared, the house of Nared.






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