Basic Lore















Breeding and Aging

Unique Abilities/Weaknesses


Basic Lore

It is said that humans were the first race to exist in Calamia. Their presence in the world is strong for their populations greatly overshadow the other races.
Humans are the most diverse, adaptable, and determined people among the common races. Humans have no particular alignment, not even neutrality. The best of the best and the worst of the worst can be found amongst humans.


Physically full grown humans typically range in a variety of heights, some being relatively short to some being excessively tall. Their weights can fluctuate from extremely thin to excessively obese, heights varying between men and women equally. Humans are more physically diverse than any other race in Calamia, with many different sub-varieties, with different skin shades that run from nearly black to very pale, hair colors ranging in hundreds of shades and textures.

Humans are often the most unpredictable when it comes to appearance and fashion, some being conservative, others flamboyant or unconventional. Sporting unusual hairstyles, fanciful clothes, tattoos, body piercing… the imagination holds no bounds for their creativity- or insanity.

Each sub classification of human is based on a generalization of the people in the continental regions. Slight differences occur from place to place, making for some variation world wide, for every individual is unique. However their sub-classification is a basis for their overall appearance.

Humans of the Drenabon region can be a mix of any human appearances, except that of the Yavothe.


Auratonan – These are people who were born in the continent of Auraton and stem from an Auraton lineage. They are the most populous human sub-variety, themselves being a hodgepodge of mixed appearances. Many other nations stem off from Auraton, which has dubbed the Auratonans the ‘foundation of humanity’. Although Auraton is comprised of many different nations there is no set commonality amongst the people. Each city or town’s people will vary greatly from one another, some share a general commonality, but overall there are no true defining markers amongst them to warrant a separate grouping. They have various colors of hair, eyes, face shapes, heights, weights, etc. Auratonans are, however, peach to tan skinned, never fair or dark skinned. They do have a slight accent, and are a sturdy, resilient people. Nearly all are not openly friendly towards other races, many being extremely prejudice, having animosity and bitter relations towards non-humans since the end of the war of Daishevar. These people actively participate in slave trading, so it is not uncommon for homes of substantial means to have a slave or many slaves. Women are not put in places of prestige or power in Auraton either, and there are practically no women who serve in the military.

Feydhran – These people inhabit the northern part of the continent Ethardowan. A race of farmers, artisans, tradesmen, soldiers and mercenaries, they have light to tan-colored skin, sharp features, with light to medium shades of hair. The majority have brown or hazel eyes, though occasionally there are gray blue eyes. They are usually between 5’5” to 6’5” tall. They have varied nose shapes and facial shapes, though diamond and heart shaped faces are most common. Men tend to have medium builds, some men having large builds. Most women tend to be slender and average in body shape, though only women in the military have the athletic builds. Feydhrans are among the best soldiers anywhere, due to their strong military foundations, making Feydhran mercenaries highly sought after. Most Feydhrans people are steadfast and devote themselves to whatever they set their minds to. Female Feydhrans are able to join the military and enjoy prestige and positions of rank. This is described further in the history of Feydhar.

Hutar – Hutar – The term “Hutar” has two meanings, the Hutar as a race and the Hutar as a group. Hutar as a group travel place to place in caravan’s and they’ll add anyone they meet to their ‘family’ (such as orphans, runaways etc.). As a result the Hutar has become diverse with many races in it.

The Hutar as a race are very pale skinned , usually with very dark hair (midnight blue , midnight black , midnight purple, hunter green , maroon) and very brightly colored eye’s ( silver , light blue , ice purple , light green, pink). The extremely pale skin can sometimes get them mistaken for vampires by those who are unfamiliar with their race, especially since most Hutar prefer to travel by night. The Hutar race have very slender builds, you won’t usually find a Hutar male that’s extremely muscular, and can be anywhere from 5 feet to 6′ 7” feet tall. It’s because they aren’t very strong that they rely on speed, stealth and wit to keep them out of trouble, and prefer weapons such as the rod, spears, daggers and small knives they hide on their person. The Hutar also have a decent hand with illusion magic. They don’t wear heavy armor, maybe some light padding on the arms and legs at most. Their day to day wear goes as follows; Men wear loose pants with beads hanging from the bottom of their pants, sashes around their waists , belts , belts with coins hanging from them, shirtless with vests , tight fitting sleeveless shirts with long gloves under gauntlets, no shoes, boots, think gypsy crossed with bandit with a dash of noblemen. Women wear belly shits, long skirts with slits, shot skirts with boots, sashes around the neck, gloves, coin belts etc.

Both men and women wear lots of jewelry, bangle’s , heavy gold hoop earrings (men wear small hoops women wear overly large one’s), and the outfit is not complete without some kind of dangling beads or coin accessory. Both men and women wear circlets, though a woman’s is usually far more decadent than a man’s. Men wear simple gold bands, whereas a woman’s is often constructed of wire and beads. The clothes are always colorful with blue’s blacks, violets, etc, but you will never catch a Hutar with light colors on as their primary color. They wear darker, richer colors to make up for their pale skin and eye’s.

On average Hutar live to be about 100 years of age. Hutars are restricted to certain character classes, those being under the Basic, Strategists and Performers sections.

The Hutar, although combat ready, don’t really fight unless need be and try to avoid killing things if possible. Although they are very like gypsies in dress and the facts that they love merry-making, travel all the time and steal every now and then they do have a strict set of moral codes.

They do not steal from those who don’t have much for themselves in the first place or from people who have already had some great misfortune come upon them. They help other travelers in need if they can. They never, ever leave one of their own behind because the Hutar is, in their eyes, family. They are fiercely loyal and to betray one of your own is a most grievous offense in their law system. The Hutar delight in story telling, music and dance and so bards are always welcome in their midst. As they travel from town to town they trade things they’ve ‘acquired’ and they are tough to beat out of a good deal. They also have something of their own language but really only certain words and phrases that and are mixed with common tongue. They also have an accent that might remind someone of chimes (outsiders who are accepted into the Hutar pick up on the language on their own eventually)

The Hutar, forever on the move, follow their own law and system of government. People are divided into different jobs. There’s the council and Ku-lesemen (literally translated that means ‘First father’ but it truly means ‘Leader’. If a woman in charge it becomes Ku-Primahla for ‘first mother’) who makes important decisions and judge cases, warriors who are in charge of everyone’s safety, scouts who search out good targets for… ‘business’ and sometimes food when stores get low. There are Messenger’s who are skilled survivalists that take important message’s from one Hutar clan to another and ride ahead of the camp to inform towns of their coming (Not all people are welcoming to Hutar after all). There are trader’s (one from each family) who perform trade deals, craftsmen who repair things that break on journeys and home-maker’s who watch children and teach them things while their parent’s are busy with their duties (these are usually the elderly). No one is above anyone else in the Hutar, except for the Ku-lesemen and he/she isn’t exactly put up on a pedestal either. All Hutar are required to be able to defend themselves to a certain extent, as well as be able to care for themselves if they are ever separated from the group.

Each band of Hutar can have anywhere from fifty to one-hundred-fifty people in it and there are about eleven bands of them roaming the world. Only about forty-two percent of the populations in these bands are actually Hutar, though. Out of the eleven bands of Hutar only four travel by day.

Lagunan – These humans are from the continent of Lagunis and are the second most populated human variety. These are a talented people, having those of various skills, from farmers and miners to bishops and magus. They are typically of average build, their heights ranging between 5′ 4″ to 6′. Most have typical common body shapes, rarely anyone with barrel chests or thick limbs (this is excluding weight gain). Lagunans hair colors tend to be shades of blonde, light tones of brown or reds. Their complexions tend to be light or fair. Lagunans don’t have freckles and don’t get dark tans, many often getting severe sun burns in heavy sunlight. Their eyes are usually bright shades of blue, green or hazel. Their face shapes range in oval or heart shaped, and they usually have averaged sized straight noses, though slightly wide and pointed noses aren’t unseen. In Lagunan societies women can achieve high social rankings just as men. They are generally indifferent towards other Calamian races and are not particularly prejudice.

Meldoran – These are a small sub-category of humans, living in the far southern rural areas Auraton, in some outlying areas of Shanar and in the Wandering Heroes. They have skin tones ranging from dark tan, rich brown to almost black. They are of average height, ranging between 5′ 5” to 6′. They have brown or black hair, which can be short or long, straight and thin to thick and/or curly. Many will sport braids and beads, even men. Meldorans have brown, black or hazel eyes. Rarely will they have amber eyes. Their face shapes vary, though the majority of Meldorans have prominent or wide set noses. They are typically a tribal people, tending to live in close-knit independently run communities. They are fine craftsmen, making various items to trade amongst their communities, and are also excellent farmers. Overall they are generally a peaceful people, remaining reclusive, though they do welcome weary travelers.

Migotian – People who stem from the continent of Migoto. Migotians have dark straight hair, dark ebony being the most common, though browns and deep auburns are seen occasionally. Never blonde. Males rarely grow beards, though some do, typically older males. Their skin color ranges from fair to light shades of tan, all having either a light golden or olive undertone. They commonly have dark eyes, various shades of brown, though rarely they can have dark blue. Their eyes are commonly small or narrow, many hooded, and have a distinct lift to the outer corner with very little eye lid. Their face and nose shapes vary, and they range in height, the majority being between 5′ to 5′ 10”. Their body shapes are typically in the rage of petite and delicate, average, to athletic and well muscled. Their weights fluctuate much like many other sub-humans though overweight Migotians are somewhat uncommon. Not having many outside influences the Migotians are somewhat neutral towards most races. They do have well formed relations with Kojintora. The Migotians do have a strong rooted, and what many would call exotic, culture.

Shedrion – These people are beige or ruddy skinned to dark tan, with thick locks of hair that are typically medium to dark in shade, no blonde or red shades, and varying eye colors. The majority of the people from Shedrion are of medium to large build, many men with barrel chests or thick limbs. Despite stemming from the Feydhrian people they have taken on a look of their own, many with average to broad noses, with hooked noses being somewhat common. Their faces typically are rectangular or square shaped. These people usually do have freckles on their bodies, either a light dusting to a heavy covering of them. They are on average between 5’7” to 6’3”tall. Most Shedrion are a bit rough looking. They are a tough and hardy people, given their difficult lifestyle. They do possess a sort of self born arrogance, from their figure heads to even the lowest of the social ladder.

Shanaran – These are people from the desert regions of Shanar. These are tall people, averaging between 5’8″ and 7′ in height, marking them the tallest humans in all of Calamia. Shanarans are dark-haired with either straight or somewhat wavy hair. Male children between the ages of 1-10 shaved off or cut their hair short except for a long lock of hair on the left of the head. Young girls of the same age wear their hair in plaits or up in a ponytail. As they got older their hair lengths vary but none have bangs. Some men shave parts of their scalp, leaving the rest of the length. Women typically grow their hair long and add pleats, beading, clips or charms, though some wear it chin length and straight. Almost all Shanarans wear a headband of some sort, those of wealth having more expensive decorative bands of metal rather than cloth. They have dark, tanned or bronze skin, and have hazel to dark brown eyes with dark long lashes. Rarely they have very piercing blue eyes, and this is usually only in houses of nobility or royalty. As a race, Shanaran are generally good-looking with sharp features, narrow noses, delicately pointed chins and elegantly shaped eyes. Tattoos are common among Shanaran, especially on the arms and backs. The majority of men shave their faces clean, though some men wear well trimmed goatees. Shanaran have very sturdy builds and are resistant to common diseases, much more so than other humans due to the harsh desert terrain that they inhabit. They are a strong and independent people, brash at times, and somewhat distrustful of outsiders.

Thelaharan – These people are slightly taller than average, ranging from 5’7″ to 6’4′. They have dark hair and smooth elegant features. Their eyes are always bright and very penetrating. To the Thelaharans, knowledge is the most important aspect of life; they have extensive schooling systems and many are exceptionally intelligent. Although not particularly bad at people skills, Thelaharans tend to be arrogant or shy until they know someone. Theleharan’s have a pretty strong alliance with the dwarves. Each region of Thelahar specializes in a different trade craft. For example, Sientharans are hunters, loggers, and tree farmers, Scianthans are primarily farmers and herders, while Asentians are merchants, traders, and mercenaries. Espians are the cityfolk – scholars, aristocrats, mages, nobility, and high end horse breeders.

Colidrians – These are a sub race of Thelaharans that live in the far north. Unlike their southern cousins, they tend to have fairer skin, eyes, and hair. Referred to as “northerns”, a typical Colidrian will have blond hair and blue eyes. They’re a nomadic people who raise arctic deer and fisherman who hunt walrus, seal, and whale for their oils. Ice mages are prevalent in this area since their powers are often in demand. (See Thelahar History for more detail.)

Tosaran – The Tosarans are a secluded race living on the Dragon Isle, but are a strong and hardy one besides. Renowned for their connection to the dragons and the source of the mysterious Dragoons, the Tosarans are comprised of a unique cast of classes. Tosarans are a force to be reckoned with, and very well could be one of the strongest armies in the world if it weren’t for their small population. Tosarans are good-looking, and have sturdy, well-built athletic bodies and good muscle control. They range from 5’7” to 6′ 5” in height, and have very high metabolisms; an overweight Tosaran is extremely rare. Tosarans have beige skin tones, some being slightly tan, though never dark skinned. Their hair is often lighter shades, such as vibrant gold or platinum blondes, though dark shades of brown and occasionally red are not unheard of. Their eyes are almost always pale shades of blue, gray, green or violet. Being born with abnormal shades of hair and eyes are considered a sign of royalty, nobility or a blessing from the Dragon Gods. They have a regal look to them, with finely chiseled facial features. Tosarans are a secluded people so they have little concern for the outside world unless it affects their wellbeing. They are somewhat aloof with outsiders.

Icivians – These people are cold region dwellers, living in the far northern lands of Lagunis and Thelahar. They are among Calamia’s largest and strongest humans, with medium to large frames, many men having very large torsos and thickly muscled bodies. Women have medium to large frames as well, never petite or dainty. They stand between 5’6” to 6’10”. They have very pale skin, ranging from fair to nearly white. They never tan. Their hair tends to be thick and wavy or curly, being placid in coloration, such as shades of blonde, grays or light dusty browns. Never dark browns, red or black. Eye color is any shade of blue to pale violet or gray, never dark and rarely green. Most Icivians are trained with weapons or other skills from the time they can walk, and are excellent warriors, huntsmen and fishers. They are a very hardy people and live in independently run colonies, with many generations of one family living within a particular colony. Because of this many marriages are often arranged outside the colonies, to ensure alliances and keep the bloodlines clean. Due to the cold terrain they inhabit they are highly tolerant to colder temperatures than most human sub-species. The males tend to grow out their facial hair and the women almost never cut their hair. Piercing their bodies or marring the body with tattoos of any type is forbidden. Men have a more dominant role in this society, the males being warriors, hunters, tradesmen and leaders, while the women take on roles such as caregivers, crafters and healers.

Yavothe- These people are believed to be a myth, for they are only told of in stories. It is believed they live in the depths of the Shadowfen Wilds, but this is just rumor. But all stories are based on some form of truth. As it stands the Yavothe are among the most hated and reviled of all human types. Cannibals and savages, they are avid worshippers of the dark Gods, false Gods and/or various evil beings. They have dark placid colored bodies, their skin tones ranging from a ruddy brown to a dull dark gray. They are generally covered in tattoos from a very early age, and are commonly covered in them by adulthood. Their eyes are a strange milky white color, giving them a very savage look. Red, black and brown hair is most common.

***Yavothe are an NPC only class for GM and player permitted use only.***

Breeding and Aging

Humans are by far the most populated race in all of Calamia, being that they breed and mature faster than most of the other races. A human on average can live to 100 years of age.

12-16 (Adolescence) / 17-23(Maturity Age) / 24- 30 (Young Adult) / 31- 35 (Adult) / 36-40 (Middle Aged) / 41-55 (Prime) / 56+ (Elder)

However, humans also more susceptible to illness, disease, and the effects of aging, many dying well before their estimated life maximum. With their shorter lifespan humans tend to be in a constant state of activity, for a moment may be all they have. The longer lived races tend to call them brash and unruly because of this. Humans are capable of interbreeding with a few other races, including some Israidian races. See Halfbloods for more information.

Unique Abilities/Weaknesses



Because human society and culture vary greatly from region to region it is difficult to describe their activities as a whole. Each grouping of people has its own customs, laws, fashions, and even religions.

Humans are by far one of the most adaptable races in Calamia, being capable of living just about anywhere. From the hottest desert to the coldest northern reaches humans can be found in a variety of places.

They vary in how they affect their environment and how they interact with other races. Some love the world around them and take great care with it, others love to destroy it, and some don’t care either way. Same goes for views on other races, what may be acceptable for one human and/or human nation may be completely the opposite for another. Because of this some races view the humans as a threat, or too unpredictable to deal with, and so keep well away from them.